

Using a badly configured (or badly written) browser add-on for blocking content.Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection.Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine.There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps. Continued use of these apps may cause your IP to be blocked indefinitely.

This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic. Some unofficial phone apps appear to be using GameFAQs as a back-end, but they do not behave like a real web browser does.Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests. If you are using Maxthon or Brave as a browser, or have installed the Ghostery add-on, you should know that these programs send extra traffic to our servers for every page on the site that you browse.The most common causes of this issue are: All of that said, if they never do patch it in, I'd be perfectly fine.Your IP address has been temporarily blocked due to a large number of HTTP requests. I feel like this solution is the best because it lets us see our weapons and limits the immersion breaking, and it adds a layer of strategy to weapon selection prior to fighting. You can still carry as many as you want, but if you want to swap one into a new equipped slot, you have to wait to be out of combat and change the weapon in the pip boy interface. This way, you could swap weapons on the fly and you would be able to see them at all times. Then we reassign the control pad to equip each weapon and maybe save the last direction that isn't used for stim paks. There would be the typical floating issue, but it would look cool and make sense. You can strap the sidearm onto your hip or on your belt, and then have the bigger weapons slung across your back in an X pattern. The only way to truly solve this issue in my mind is to limit you to a couple of big guns and a sidearm. If you play in first person you don't notice and I already thought it was immersion breaking enough when you would switch weapons and the new one would magically pop onto your back. Maybe I'm one of the few people with this opinion, but I really don't mind it.
